tt-splat — matrix-native 3D Gaussian Splatting on Blackhole
community
3D Gaussian Splatting rewritten to run on the matrix engine: a polynomial splat and order-independent weighted-sum blending replace exp and depth-sorted alpha, so the pipeline becomes GEMM → activation → GEMM. Renderer + trainer, trained device-resident on a Blackhole p150a.
Links
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Repo
Works on
blackhole
ttsim